Church Knight

Description
Church Knight is the next class for the base class Pit Fighter in the form of its super class. It relies on heavy move stacking to deal damage in insane combos.

How to Obtain

 * 1) Obtain the Pit Fighter base class
 * 2) Grind approximately 10 more Shriekers worth of spear EXP. (The Sanctum Spear You Get With Pit Fighter Doesn't Give Spear EXP!)
 * 3) Head to the trainer in Tundra, down the cliffs, near Castle Sanctuary.
 * 4) Pay the Sanctum Spear 1k silver.

Abilities

 * Impale - Using this will knock an enemy back and deal percent damage of 20%.
 * Light Piercer - This skill sends out 3 spear like projectiles made of light, breaking through monk shield and mana shield.
 * Chain Pull - You launch your spear out and grapple anyone towards you if it hits anyone, can be used to start combos and in between them. As of an update there is no longer a way to obtain this skill unless you had it before it was removed or become a Deep Knight, these CK's are called "OG Ck's".

Passives

 * Princes Disciple - This transforms the player in many ways, giving them CK armor, a CK helmet and granting the player a better version of the legendary 'Sanctum Spear'.
 * Advanced Spear Training - The sanctum spear now has an M2 which launches you in the air, coming back down to the ground striking it, dealing AoE damage to those nearby.

Combos
Light Piercer + (movestack with light) Impale + Serpent Strike + Triple strike (movestack with serpent) + M2

Stengths

 * Power - The most powerful superclass in the game by far, dealing the most damage, even more if your an OG Ck.
 * Helmet Tank - Access to the Church Knight helmet can be used to stack your helmet with Sigil helmet, gaining  HELLA  health.
 * Tank Armor - Access to one of the most tankiest armor in game.

Weaknesses

 * Combo Reliant - Light piercer is your only ranged move so if you can't combo it with something at long range your useless if an enemy is about to combo you without getting to close to you like Shinobi or a Mage class.
 * Low Speed - While the armor is tanky, it lacks any speed making chasing enemies very hard unless you get the Grim Rogues Armor, but buying it will cost a lot of your health points
 * Incapable Ascension - While it is the most powerful super class within the game, you lack the ability to ascend to an ultra class, forcing you to hybrid with the mage class called Illusionist (through testing, Illusionist is the only class you can hybrid with CK). This is no longer the case, you can now get your ultra called, Deep knight but you can not Hybrid with it if you choose to.
 * Buggy M2 - Your M2 for Sanctum Spear bugs  a lot  of the time, resulting in leaving you vulnerable. It can keep you in the mid air pose not being able to strike down forcing you to log, if your in combat, there's nothing you can do.\